Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
50
 
Medicine
39
 
Melee Weapons
17
 
Repair
40
 
Science
25
 
Small Guns
45
 
Sneak
15
 
Speech
15
 
Unarmed
16
 
Swift Learner (2)
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Small Guns +5 (35), Lockpick +10 (40), Unarmed +1 (16), Medicine +4 (39)
Swift Learner
Level 3
Small Guns +10 (45), Lockpick +10 (50)
Swift Learner
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