Strength
6
 
Perception
4
 
Endurance
6
 
Charisma
8
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
41
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
48
 
Medicine
42
 
Melee Weapons
17
 
Repair
38
 
Science
26
 
Small Guns
75
 
Sneak
45
 
Speech
36
 
Unarmed
17
 
Commando
Comprehension
Covert Ops
Educated
Gun Nut (2)
Intense Training (2)
Power Armor Training
Wired Reflexes
Level 1
ST 5 PE 4 EN 6 CH 7 IN 8 AG 5 LK 5
Small Guns, Sneak, and Explosives
Level 2
Sneak +5 (35), Small Guns +10 (45), Medicine +3 (24)
Gun Nut
Covert Ops
Bobblehead (Intelligence)
Level 3
Small Guns +7 (60), Speech +2 (21), Barter +6 (25), Medicine +4 (30)
Gun Nut
Power Armor Training
Level 4
Lockpick +9 (25), Speech +4 (25), Repair +1 (34), Barter +5 (30)
Intense Training (ST)
Wired Reflexes
Level 5
Sneak +5 (40), Small Guns +5 (65), Lockpick +2 (27), Repair +4 (38), Medicine +3 (33)
Intense Training (CH)
Level 6
Small Guns +4 (69), Lockpick +7 (34), Barter +4 (36), Medicine +4 (37)
Educated
Level 7
Small Guns +6 (75), Lockpick +8 (42), Speech +8 (35)
Comprehension
Level 8
Sneak +5 (45), Lockpick +6 (48), Speech +1 (36), Barter +5 (41), Medicine +5 (42)
Commando
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