Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
9
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
25
 
Medicine
33
 
Melee Weapons
32
 
Repair
33
 
Science
25
 
Small Guns
45
 
Sneak
31
 
Speech
35
 
Unarmed
17
 
Gun Nut (2)
Level 1
ST 6 PE 6 EN 6 CH 2 IN 9 AG 6 LK 5
Small Guns, Speech, and Melee Weapons
Bobblehead (Medicine)
Level 2
Lockpick +8 (25), Speech +11 (35)
Gun Nut
Level 3
Sneak +14 (31), Small Guns +3 (45), Science +2 (25)
Gun Nut
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