Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Bloody Mess
Commando
Concentrated Fire
Cyborg
Daddy's Boy/Girl (2)
Educated
Entomologist
Explorer
Fast Metabolism
Grim Reaper's Sprint
Gun Nut (3)
Little Leaguer
Mysterious Stranger
Robotics Expert
Scoundrel
Silent Running
Size Matters (3)
Tag!
Thief (2)
Level 1
ST 4 PE 4 EN 5 CH 6 IN 9 AG 6 LK 6
Energy Weapons, Big Guns, and Melee Weapons
Level 2
Small Guns +1 (18), Energy Weapons +1 (29), Lockpick +1 (14), Unarmed +2 (17), Speech +1 (18), Repair +1 (24), Explosives +1 (19), Barter +1 (18), Science +1 (24), Melee Weapons +1 (34), Medicine +1 (24), Big Guns +7 (37)
Little Leaguer
Bobblehead (Intelligence)
Level 3
Sneak +1 (23), Small Guns +1 (19), Energy Weapons +2 (31), Lockpick +2 (21), Unarmed +1 (18), Speech +1 (19), Repair +2 (28), Explosives +2 (21), Barter +2 (20), Science +2 (28), Melee Weapons +2 (36), Medicine +2 (28)
Thief
Level 4
Sneak +1 (24), Small Guns +2 (21), Energy Weapons +2 (33), Lockpick +2 (23), Speech +1 (20), Repair +2 (30), Explosives +2 (23), Barter +2 (22), Science +2 (30), Melee Weapons +2 (38), Medicine +2 (30)
Educated
Level 5
Sneak +2 (26), Small Guns +2 (28), Energy Weapons +2 (35), Lockpick +2 (25), Unarmed +2 (20), Speech +2 (22), Repair +2 (37), Barter +3 (25), Science +2 (32), Melee Weapons +2 (40), Medicine +2 (32)
Gun Nut
Level 6
Sneak +2 (28), Small Guns +2 (30), Energy Weapons +2 (37), Lockpick +2 (27), Unarmed +1 (21), Speech +2 (29), Repair +2 (39), Explosives +2 (25), Barter +2 (32), Science +2 (34), Melee Weapons +2 (42), Medicine +2 (34)
Scoundrel
Level 7
Sneak +2 (30), Small Guns +2 (32), Energy Weapons +2 (39), Lockpick +2 (29), Unarmed +1 (22), Speech +2 (31), Repair +2 (41), Explosives +2 (27), Barter +2 (34), Science +2 (41), Melee Weapons +2 (44), Medicine +2 (41)
Daddy's Boy/Girl
Level 8
Sneak +1 (31), Small Guns +1 (38), Energy Weapons +2 (41), Lockpick +2 (31), Unarmed +6 (28), Speech +1 (32), Repair +1 (47), Explosives +2 (29), Barter +2 (36), Science +1 (42), Melee Weapons +2 (46), Medicine +2 (43)
Gun Nut
Level 9
Sneak +4 (40), Small Guns +1 (39), Lockpick +1 (37), Unarmed +5 (33), Speech +3 (35), Repair +1 (48), Explosives +4 (33), Barter +2 (38), Melee Weapons +1 (47), Medicine +1 (44)
Thief
Level 10
Sneak +2 (42), Small Guns +2 (41), Energy Weapons +2 (43), Lockpick +2 (39), Unarmed +1 (34), Speech +2 (37), Repair +2 (50), Explosives +2 (35), Barter +2 (40), Science +2 (44), Melee Weapons +2 (49), Medicine +2 (46)
Size Matters
Level 11
Sneak +1 (43), Energy Weapons +2 (45), Lockpick +1 (40), Unarmed +7 (41), Speech +4 (41), Explosives +6 (41), Barter +2 (42)
Size Matters
Level 12
Sneak +2 (45), Small Guns +4 (45), Lockpick +4 (44), Unarmed +3 (44), Speech +4 (45), Explosives +3 (44), Barter +2 (44), Science +1 (45)
Size Matters
Level 13
Sneak +5 (60), Small Guns +2 (47), Energy Weapons +1 (46), Lockpick +2 (46), Unarmed +2 (46), Speech +2 (47), Repair +1 (51), Explosives +3 (47), Barter +3 (47), Science +2 (47)
Silent Running
Level 14
Small Guns +2 (49), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +4 (50), Speech +3 (50), Explosives +2 (49), Barter +2 (49), Science +2 (49), Melee Weapons +2 (51), Medicine +2 (48)
Animal Friend
Level 15
Small Guns +2 (51), Energy Weapons +3 (51), Lockpick +3 (51), Unarmed +1 (51), Speech +1 (51), Explosives +2 (51), Barter +6 (55), Science +2 (51), Medicine +3 (51)
Commando
Level 16
Energy Weapons +9 (60), Explosives +9 (60), Barter +5 (60)
Tag! (Medicine)
Level 17
Energy Weapons +1 (61), Barter +22 (82)
Robotics Expert (Medicine)
Level 18
Energy Weapons +19 (80), Explosives +4 (64)
Fast Metabolism (Medicine)
Level 19
Lockpick +10 (61), Explosives +13 (77)
Entomologist (Medicine)
Level 20
Small Guns +4 (55), Science +19 (70)
Explorer (Medicine)
Level 21
Small Guns +1 (56), Unarmed +9 (60), Speech +10 (61), Explosives +3 (80)
Grim Reaper's Sprint (Medicine)
Level 22
Lockpick +9 (70), Melee Weapons +9 (60), Medicine +5 (71)
Cyborg (Medicine)
Level 23
Lockpick +10 (80), Medicine +13 (84)
Mysterious Stranger (Medicine)
Level 24
Repair +23 (74)
Daddy's Boy/Girl (Medicine)
Level 25
Small Guns +23 (79)
Concentrated Fire (Medicine)
Level 26
Sneak +5 (65), Repair +11 (90), Science +6 (81), Medicine +1 (90)
Gun Nut (Medicine)
Level 27
Sneak +14 (79), Science +9 (90)
Adamantium Skeleton (Medicine)
Level 28
Sneak +3 (82), Speech +9 (70), Melee Weapons +11 (71)
Bloody Mess (Medicine)
Level 29
Unarmed +2 (62), Speech +12 (82), Melee Weapons +9 (80)
Action Boy/Girl (Medicine)
Level 30
Unarmed +20 (92), Explosives +3 (95)
Almost Perfect (Medicine)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
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