Level 1
ST 4 PE 4 EN 5 CH 6 IN 9 AG 6 LK 6
Energy Weapons, Big Guns, and Melee Weapons
Level 2
Small Guns +1 (18), Energy Weapons +1 (29), Lockpick +1 (14), Unarmed +2 (17), Speech +1 (18), Repair +1 (24), Explosives +1 (19), Barter +1 (18), Science +1 (24), Melee Weapons +1 (34), Medicine +1 (24), Big Guns +7 (37)
Little Leaguer
Bobblehead (Intelligence)
Level 3
Sneak +1 (23), Small Guns +1 (19), Energy Weapons +2 (31), Lockpick +2 (21), Unarmed +1 (18), Speech +1 (19), Repair +2 (28), Explosives +2 (21), Barter +2 (20), Science +2 (28), Melee Weapons +2 (36), Medicine +2 (28)
Thief
Level 4
Sneak +1 (24), Small Guns +2 (21), Energy Weapons +2 (33), Lockpick +2 (23), Speech +1 (20), Repair +2 (30), Explosives +2 (23), Barter +2 (22), Science +2 (30), Melee Weapons +2 (38), Medicine +2 (30)
Educated
Level 5
Sneak +2 (26), Small Guns +2 (28), Energy Weapons +2 (35), Lockpick +2 (25), Unarmed +2 (20), Speech +2 (22), Repair +2 (37), Barter +3 (25), Science +2 (32), Melee Weapons +2 (40), Medicine +2 (32)
Gun Nut
Level 6
Sneak +2 (28), Small Guns +2 (30), Energy Weapons +2 (37), Lockpick +2 (27), Unarmed +1 (21), Speech +2 (29), Repair +2 (39), Explosives +2 (25), Barter +2 (32), Science +2 (34), Melee Weapons +2 (42), Medicine +2 (34)
Scoundrel
Level 7
Sneak +2 (30), Small Guns +2 (32), Energy Weapons +2 (39), Lockpick +2 (29), Unarmed +1 (22), Speech +2 (31), Repair +2 (41), Explosives +2 (27), Barter +2 (34), Science +2 (41), Melee Weapons +2 (44), Medicine +2 (41)
Daddy's Boy/Girl
Level 8
Sneak +1 (31), Small Guns +1 (38), Energy Weapons +2 (41), Lockpick +2 (31), Unarmed +6 (28), Speech +1 (32), Repair +1 (47), Explosives +2 (29), Barter +2 (36), Science +1 (42), Melee Weapons +2 (46), Medicine +2 (43)
Gun Nut
Level 9
Sneak +4 (40), Small Guns +1 (39), Lockpick +1 (37), Unarmed +5 (33), Speech +3 (35), Repair +1 (48), Explosives +4 (33), Barter +2 (38), Melee Weapons +1 (47), Medicine +1 (44)
Thief
Level 10
Sneak +2 (42), Small Guns +2 (41), Energy Weapons +2 (43), Lockpick +2 (39), Unarmed +1 (34), Speech +2 (37), Repair +2 (50), Explosives +2 (35), Barter +2 (40), Science +2 (44), Melee Weapons +2 (49), Medicine +2 (46)
Size Matters
Level 11
Sneak +1 (43), Energy Weapons +2 (45), Lockpick +1 (40), Unarmed +7 (41), Speech +4 (41), Explosives +6 (41), Barter +2 (42)
Size Matters
Level 12
Sneak +2 (45), Small Guns +4 (45), Lockpick +4 (44), Unarmed +3 (44), Speech +4 (45), Explosives +3 (44), Barter +2 (44), Science +1 (45)
Size Matters
Level 13
Sneak +5 (60), Small Guns +2 (47), Energy Weapons +1 (46), Lockpick +2 (46), Unarmed +2 (46), Speech +2 (47), Repair +1 (51), Explosives +3 (47), Barter +3 (47), Science +2 (47)
Silent Running
Level 14
Small Guns +2 (49), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +4 (50), Speech +3 (50), Explosives +2 (49), Barter +2 (49), Science +2 (49), Melee Weapons +2 (51), Medicine +2 (48)
Animal Friend
Level 15
Small Guns +2 (51), Energy Weapons +3 (51), Lockpick +3 (51), Unarmed +1 (51), Speech +1 (51), Explosives +2 (51), Barter +6 (55), Science +2 (51), Medicine +3 (51)
Commando
Level 16
Energy Weapons +9 (60), Explosives +9 (60), Barter +5 (60)
Tag! (Medicine)
Level 17
Energy Weapons +1 (61), Barter +22 (82)
Robotics Expert (Medicine)
Level 18
Energy Weapons +19 (80), Explosives +4 (64)
Fast Metabolism (Medicine)
Level 19
Lockpick +10 (61), Explosives +13 (77)
Entomologist (Medicine)
Level 20
Small Guns +4 (55), Science +19 (70)
Explorer (Medicine)
Level 21
Small Guns +1 (56), Unarmed +9 (60), Speech +10 (61), Explosives +3 (80)
Grim Reaper's Sprint (Medicine)
Level 22
Lockpick +9 (70), Melee Weapons +9 (60), Medicine +5 (71)
Cyborg (Medicine)
Level 23
Lockpick +10 (80), Medicine +13 (84)
Mysterious Stranger (Medicine)
Level 24
Repair +23 (74)
Daddy's Boy/Girl (Medicine)
Level 25
Small Guns +23 (79)
Concentrated Fire (Medicine)
Level 26
Sneak +5 (65), Repair +11 (90), Science +6 (81), Medicine +1 (90)
Gun Nut (Medicine)
Level 27
Sneak +14 (79), Science +9 (90)
Adamantium Skeleton (Medicine)
Level 28
Sneak +3 (82), Speech +9 (70), Melee Weapons +11 (71)
Bloody Mess (Medicine)
Level 29
Unarmed +2 (62), Speech +12 (82), Melee Weapons +9 (80)
Action Boy/Girl (Medicine)
Level 30
Unarmed +20 (92), Explosives +3 (95)
Almost Perfect (Medicine)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)