Strength
8
 
Perception
5
 
Endurance
6
 
Charisma
3
 
Intelligence
3
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
13
 
Barter
11
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
11
 
Melee Weapons
21
 
Repair
11
 
Science
11
 
Small Guns
40
 
Sneak
40
 
Speech
11
 
Unarmed
17
 
Level 1
ST 8 PE 5 EN 6 CH 3 IN 3 AG 10 LK 5
Lockpick, Sneak, and Small Guns
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