Strength
2
 
Perception
10
 
Endurance
8
 
Charisma
1
 
Intelligence
3
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
1.0
 
Skill Points
13
 
Barter
8
 
Big Guns
22
 
Energy Weapons
41
 
Explosives
26
 
Lockpick
26
 
Medicine
12
 
Melee Weapons
10
 
Repair
27
 
Science
12
 
Small Guns
41
 
Sneak
39
 
Speech
8
 
Unarmed
22
 
Intense Training
Level 1
ST 2 PE 9 EN 8 CH 1 IN 3 AG 10 LK 7
Repair, Small Guns, and Energy Weapons
Level 2
Sneak +13 (39)
Intense Training (PE)
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