Strength
3
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
7
 
Big Guns
23
 
Energy Weapons
34
 
Explosives
17
 
Lockpick
50
 
Medicine
25
 
Melee Weapons
11
 
Repair
25
 
Science
40
 
Small Guns
25
 
Sneak
25
 
Speech
7
 
Unarmed
23
 
Intense Training
Level 1
ST 3 PE 5 EN 9 CH 1 IN 9 AG 9 LK 4
Energy Weapons, Lockpick, and Science
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Energy Weapons +2 (34), Lockpick +18 (50)
Intense Training (LK)
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