Level 1
ST 5 PE 5 EN 5 CH 2 IN 9 AG 9 LK 5
Speech, Lockpick, Barter
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Energy Weapons +3 (32), Unarmed +4 (31), Explosives +3 (32), Melee Weapons +5 (32), Big Guns +5 (32)
Intense Training (CH)
Level 3
Energy Weapons +4 (36), Unarmed +4 (35), Explosives +4 (36), Melee Weapons +3 (35), Big Guns +4 (36), Medicine +1 (36)
Lady Killer/Black Widow
Level 4
Small Guns +2 (37), Energy Weapons +2 (38), Unarmed +2 (37), Sneak +2 (37), Repair +2 (37), Explosives +2 (38), Science +2 (37), Melee Weapons +2 (37), Big Guns +2 (38), Medicine +2 (38)
Educated
Level 5
Small Guns +2 (39), Energy Weapons +2 (40), Unarmed +2 (39), Speech +1 (39), Sneak +2 (39), Repair +2 (39), Explosives +2 (40), Barter +2 (40), Science +2 (39), Melee Weapons +2 (39), Big Guns +2 (40), Medicine +2 (40)
Comprehension
Level 6
Small Guns +2 (41), Energy Weapons +2 (42), Unarmed +2 (41), Speech +2 (41), Sneak +2 (46), Repair +2 (41), Explosives +2 (42), Barter +2 (42), Science +2 (41), Melee Weapons +2 (41), Big Guns +2 (42), Medicine +1 (41)
Thief
Level 7
Small Guns +2 (43), Energy Weapons +2 (44), Unarmed +2 (43), Speech +2 (48), Repair +2 (43), Explosives +2 (44), Barter +2 (49), Science +2 (43), Melee Weapons +2 (43), Big Guns +2 (44), Medicine +3 (44)
Scoundrel
Level 8
Small Guns +3 (46), Energy Weapons +2 (46), Unarmed +3 (46), Repair +3 (46), Explosives +2 (46), Science +3 (46), Melee Weapons +3 (46), Big Guns +2 (61), Medicine +2 (46)
Size Matters
Level 9
Small Guns +2 (48), Energy Weapons +3 (49), Unarmed +2 (48), Sneak +2 (48), Repair +3 (49), Explosives +3 (49), Science +2 (48), Melee Weapons +3 (49), Medicine +3 (49)
Size Matters
Level 10
Small Guns +2 (55), Energy Weapons +2 (51), Lockpick +2 (51), Unarmed +2 (50), Speech +2 (50), Sneak +2 (50), Repair +1 (55), Explosives +2 (51), Barter +2 (51), Science +2 (50), Melee Weapons +2 (51), Medicine +2 (51)
Gun Nut
Level 11
Energy Weapons +2 (53), Lockpick +2 (53), Unarmed +2 (52), Speech +3 (53), Sneak +3 (53), Explosives +2 (58), Barter +2 (53), Science +3 (53), Melee Weapons +2 (58), Medicine +2 (53)
Little Leaguer
Level 12
Energy Weapons +3 (56), Lockpick +3 (56), Unarmed +3 (55), Speech +2 (55), Sneak +2 (65), Repair +1 (56), Barter +3 (56), Science +3 (56), Medicine +3 (56)
Silent Running
Level 13
Small Guns +3 (58), Energy Weapons +3 (59), Lockpick +2 (58), Unarmed +3 (58), Speech +3 (58), Repair +2 (58), Barter +3 (59), Science +2 (58), Medicine +2 (58)
Sniper
Level 14
Small Guns +2 (60), Energy Weapons +2 (71), Lockpick +2 (60), Unarmed +2 (60), Speech +2 (60), Repair +2 (60), Explosives +3 (61), Barter +2 (61), Science +2 (60), Melee Weapons +2 (60), Medicine +2 (60)
Cyborg
Level 15
Small Guns +2 (62), Lockpick +3 (63), Unarmed +2 (62), Speech +2 (67), Repair +2 (62), Explosives +2 (63), Barter +2 (68), Science +2 (62), Melee Weapons +3 (63), Medicine +3 (63)
Scoundrel
Level 16
Small Guns +3 (80), Lockpick +3 (66), Unarmed +3 (65), Repair +3 (65), Explosives +3 (66), Science +2 (64), Melee Weapons +3 (66), Medicine +3 (66)
Tag! (Small Guns)
Level 17
Lockpick +2 (68), Unarmed +3 (68), Speech +1 (68), Sneak +3 (68), Repair +3 (68), Explosives +2 (68), Barter +1 (69), Science +4 (73), Melee Weapons +2 (68), Medicine +2 (73)
Daddy's Boy/Girl
Level 18
Lockpick +3 (71), Unarmed +3 (71), Speech +3 (71), Sneak +3 (71), Repair +3 (71), Explosives +3 (76), Barter +2 (71), Melee Weapons +3 (76)
Little Leaguer
Level 19
Energy Weapons +3 (74), Lockpick +3 (79), Unarmed +3 (74), Speech +3 (74), Sneak +3 (79), Repair +3 (74), Barter +3 (74), Science +1 (74), Medicine +1 (74)
Thief
Level 20
Energy Weapons +3 (77), Unarmed +2 (76), Speech +3 (77), Repair +3 (77), Explosives +1 (77), Barter +3 (77), Science +3 (77), Melee Weapons +1 (77), Big Guns +1 (77), Medicine +3 (77)
Explorer