Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
16
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
16
 
Melee Weapons
20
 
Repair
16
 
Science
31
 
Small Guns
31
 
Sneak
16
 
Speech
16
 
Unarmed
16
 
Level 1
ST 7 PE 5 EN 5 CH 5 IN 5 AG 5 LK 8
Lockpick, Science, and Small Guns
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