Level 1
ST 1 PE 5 EN 7 CH 6 IN 9 AG 7 LK 5
Small Guns, Sneak, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Rad Regeneration
Wired Reflexes
Dream Crusher
Level 2
Sneak +4 (50), Small Guns +4 (50), Science +12 (47)
Lady Killer/Black Widow
Level 3
Lockpick +2 (31), Science +3 (50), Medicine +15 (50)
Intense Training (AG)
Level 4
Explosives +20 (49)
Educated
Level 5
Melee Weapons +23 (42)
Comprehension
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
Nikola Tesla and You => Energy Weapons +2 (31)
Lying, Congressional Style => Speech +2 (31)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Duck and Cover! => Explosives +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Level 6
Barter +21 (50), Big Guns +2 (35)
Toughness
Level 7
Energy Weapons +8 (39), Big Guns +15 (50)
Bloody Mess
Level 8
Unarmed +19 (50), Speech +4 (35)
Commando
Level 9
Speech +15 (50), Melee Weapons +8 (50)
Child at Heart
Level 10
Energy Weapons +4 (43), Lockpick +19 (50)
Finesse
Level 11
Energy Weapons +23 (66)
Intense Training (AG)
Level 12
Sneak +5 (65), Small Guns +6 (60), Unarmed +5 (55), Speech +5 (55), Repair +2 (52)
Sniper
Level 13
Repair +23 (75)
Silent Running
Level 14
Small Guns +15 (75), Science +8 (68)
Light Step
Level 15
Lockpick +2 (52), Medicine +21 (75)
Cyborg
Level 16
Lockpick +23 (75)
Action Boy/Girl
Level 17
Explosives +23 (74)
Better Criticals
Level 18
Big Guns +23 (73)
Concentrated Fire
Level 19
Sneak +1 (76), Small Guns +1 (76), Lockpick +1 (78), Unarmed +1 (56), Speech +1 (56), Repair +1 (76), Explosives +2 (78), Barter +6 (56), Science +2 (70), Melee Weapons +3 (53), Medicine +1 (76), Big Guns +3 (76)
Intense Training (PE)