Strength
5
 
Perception
6
 
Endurance
4
 
Charisma
5
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
15
 
Big Guns
13
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
19
 
Melee Weapons
30
 
Repair
34
 
Science
19
 
Small Guns
21
 
Sneak
21
 
Speech
15
 
Unarmed
13
 
Level 1
ST 5 PE 6 EN 4 CH 5 IN 7 AG 8 LK 5
Energy Weapons, Repair, and Melee Weapons
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