Strength
5
 
Perception
2
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
16
 
Big Guns
16
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
19
 
Medicine
44
 
Melee Weapons
16
 
Repair
39
 
Science
24
 
Small Guns
40
 
Sneak
20
 
Speech
16
 
Unarmed
16
 
Swift Learner
Level 1
ST 5 PE 2 EN 5 CH 5 IN 9 AG 7 LK 7
Medicine, Repair, and Small Guns
Level 2
Small Guns +5 (40), Lockpick +9 (19), Medicine +5 (44)
Swift Learner
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