Strength
6
 
Perception
3
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
16
 
Big Guns
16
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
37
 
Melee Weapons
18
 
Repair
40
 
Science
20
 
Small Guns
40
 
Sneak
20
 
Speech
21
 
Unarmed
16
 
Swift Learner
Level 1
ST 6 PE 3 EN 5 CH 5 IN 7 AG 7 LK 7
Small Guns, Repair, and Medicine
Level 2
Small Guns +5 (40), Speech +5 (21), Repair +5 (40), Medicine +2 (37)
Swift Learner
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