Strength
5
 
Perception
8
 
Endurance
4
 
Charisma
2
 
Intelligence
8
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
9
 
Big Guns
13
 
Energy Weapons
38
 
Explosives
22
 
Lockpick
36
 
Medicine
21
 
Melee Weapons
15
 
Repair
28
 
Science
21
 
Small Guns
55
 
Sneak
21
 
Speech
9
 
Unarmed
13
 
Gun Nut
Level 1
ST 5 PE 8 EN 4 CH 2 IN 8 AG 8 LK 5
Small Guns, Lockpick, and Energy Weapons
Level 2
Small Guns +14 (55), Energy Weapons +2 (38), Repair +2 (28)
Gun Nut
Duck and Cover! => Explosives +1 (22)
Would you like to comment? Sign up for new account, or sign in if you are already a member.