Level 1
ST 5 PE 7 EN 5 CH 4 IN 6 AG 8 LK 5
Small Guns, Sneak, and Lockpick
Level 2
Sneak +4 (40), Small Guns +4 (40), Lockpick +6 (40), Science +2 (21)
Intense Training (IN)
Level 3
Repair +6 (25), Science +4 (30), Melee Weapons +1 (16), Medicine +6 (30)
Daddy's Boy/Girl
Level 4
Explosives +17 (36)
Educated
Level 5
Sneak +10 (55), Lockpick +10 (55)
Thief
Level 6
Science +15 (45), Medicine +5 (35)
Toughness
Level 7
Sneak +5 (65), Small Guns +10 (50), Science +5 (50)
Thief
Level 8
Repair +5 (30), Explosives +14 (50), Melee Weapons +1 (17)
Commando
Level 9
Speech +20 (33)
Strong Back
Level 10
Small Guns +15 (65), Medicine +5 (40)
Thief
Level 11
Small Guns +5 (70), Lockpick +5 (70), Science +5 (60), Medicine +5 (50)
Daddy's Boy/Girl
Level 12
Repair +20 (50)
Sniper
Level 13
Sneak +5 (85), Lockpick +5 (75), Science +10 (70)
Silent Running
Level 14
Small Guns +10 (80), Science +5 (75), Medicine +5 (55)
Fast Metabolism
Big Book of Science => Science +1 (76)
Level 15
Explosives +10 (60), Medicine +10 (65)
Cyborg
Level 16
Explosives +20 (80)
Light Step
Level 17
Lockpick +5 (80), Medicine +15 (80)
Intense Training (LK)
Level 18
Repair +16 (66), Science +4 (80)
Better Criticals
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Level 19
Lockpick +5 (95), Repair +4 (80), Explosives +5 (95), Science +1 (91), Medicine +5 (95)
Lawbringer
Level 20
Small Guns +5 (95), Energy Weapons +1 (40), Speech +7 (50), Science +4 (95), Melee Weapons +3 (30)
Grim Reaper's Sprint