Strength
5
 
Perception
8
 
Endurance
4
 
Charisma
7
 
Intelligence
8
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
18
 
Big Guns
12
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
14
 
Repair
20
 
Science
35
 
Small Guns
12
 
Sneak
12
 
Speech
33
 
Unarmed
12
 
Level 1
ST 5 PE 8 EN 4 CH 7 IN 8 AG 4 LK 4
Speech, Lockpick, and Science
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