Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
16
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
80
 
Medicine
35
 
Melee Weapons
15
 
Repair
54
 
Science
25
 
Small Guns
37
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Gun Nut
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Lockpick, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Lockpick +19 (49), Big Guns +1 (16)
Intense Training (AG)
Level 3
Lockpick +20 (69)
Intense Training (LK)
Level 4
Lockpick +11 (80), Repair +9 (54)
Gun Nut
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