Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
16
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
16
 
Lockpick
54
 
Medicine
36
 
Melee Weapons
15
 
Repair
70
 
Science
25
 
Small Guns
72
 
Sneak
17
 
Speech
16
 
Unarmed
16
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Lockpick, Repair, and Small Guns
Level 2
Small Guns +10 (42), Lockpick +5 (35), Repair +5 (45)
Intense Training (AG)
Level 3
Small Guns +8 (50), Lockpick +7 (42), Repair +5 (50)
Intense Training (LK)
Level 4
Small Guns +10 (60), Lockpick +8 (50), Repair +2 (52)
Educated
Bobblehead (Medicine)
Bobblehead (Repair)
D.C. Journal of Internal Medicine => Medicine +1 (36)
Duck and Cover! => Explosives +1 (16)
Lying, Congressional Style => Speech +1 (16)
Pugilism Illustrated => Unarmed +1 (16)
Tales of a Junktown Jerky Vendor => Barter +1 (16)
Tumblers Today => Lockpick +1 (51)
Level 5
Small Guns +12 (72), Lockpick +3 (54), Repair +8 (70)
Comprehension
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