Strength
9
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
6
 
Big Guns
14
 
Energy Weapons
29
 
Explosives
15
 
Lockpick
14
 
Medicine
22
 
Melee Weapons
22
 
Repair
37
 
Science
22
 
Small Guns
37
 
Sneak
22
 
Speech
6
 
Unarmed
14
 
Level 1
ST 8 PE 5 EN 5 CH 1 IN 9 AG 9 LK 3
Small Guns, Repair, and Energy Weapons
Duck and Cover! => Explosives +1 (15)
Bobblehead (Strength)
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