Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
3
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
11
 
Big Guns
32
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
23
 
Melee Weapons
19
 
Repair
23
 
Science
38
 
Small Guns
30
 
Sneak
15
 
Speech
11
 
Unarmed
17
 
Level 1
ST 7 PE 5 EN 6 CH 3 IN 9 AG 5 LK 5
Big Guns, Small Guns, and Science
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