Strength
5
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
7
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
15%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
12
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
40
 
Lockpick
75
 
Medicine
30
 
Melee Weapons
16
 
Repair
50
 
Science
25
 
Small Guns
71
 
Sneak
50
 
Speech
12
 
Unarmed
20
 
Ant Might
Barkskin
Bloody Mess
Commando
Daddy's Boy/Girl
Educated
Gun Nut
Intense Training
Power Armor Training
Rad Regeneration
Toughness
Wired Reflexes
Level 1
ST 3 PE 6 EN 6 CH 3 IN 7 AG 7 LK 8
Small Guns, Repair, and Lockpick
Level 2
Small Guns +5 (45), Lockpick +7 (40), Repair +5 (45)
Gun Nut
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Wired Reflexes
Ant Might
Barkskin
Level 3
Sneak +10 (32), Small Guns +5 (52), Lockpick +2 (44)
Intense Training (AG)
Level 4
Sneak +8 (40), Small Guns +3 (55), Lockpick +1 (45), Repair +5 (50)
Educated
Level 5
Small Guns +5 (60), Lockpick +5 (50), Explosives +10 (30)
Daddy's Boy/Girl
Level 6
Sneak +5 (45), Lockpick +10 (60), Medicine +5 (30)
Bloody Mess
Level 7
Small Guns +5 (65), Lockpick +10 (70), Explosives +5 (35)
Toughness
Level 8
Sneak +5 (50), Small Guns +5 (70), Lockpick +5 (75), Explosives +5 (40)
Commando
Guns and Bullets => Small Guns +1 (71)
Rad Regeneration
Power Armor Training
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