Strength
4
 
Perception
6
 
Endurance
3
 
Charisma
7
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
310
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
62
 
Big Guns
17
 
Energy Weapons
55
 
Explosives
41
 
Lockpick
84
 
Medicine
77
 
Melee Weapons
16
 
Repair
60
 
Science
85
 
Small Guns
80
 
Sneak
98
 
Speech
60
 
Unarmed
15
 
Ant Sight
Better Criticals
Commando
Comprehension
Cyborg
Educated
Finesse
Here and Now
Intense Training (4)
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Swift Learner (2)
Wired Reflexes
Level 1
ST 3 PE 4 EN 3 CH 7 IN 9 AG 9 LK 5
Sneak, Small Guns, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Medicine)
Bobblehead (Sneak)
Bobblehead (Repair)
Ant Sight
Rad Regeneration
Wired Reflexes
Power Armor Training
Level 2
Speech +6 (25), Explosives +8 (25), Barter +6 (25)
Intense Training (LK)
Level 3
Small Guns +10 (51), Lockpick +10 (43)
Intense Training (LK)
Level 4
Lockpick +7 (50), Medicine +13 (49)
Educated
Level 5
Repair +14 (50), Science +8 (34), Medicine +1 (50)
Intense Training (LK)
Level 6
Energy Weapons +7 (26), Science +16 (51)
Intense Training (LK)
Level 7
Energy Weapons +9 (35), Barter +13 (40), Melee Weapons +1 (16)
Swift Learner
Level 8
Explosives +9 (36), Barter +10 (50), Big Guns +4 (17)
Commando
Level 9
Small Guns +5 (57), Science +9 (60), Medicine +9 (60)
Comprehension
Level 10
Sneak +8 (60), Small Guns +3 (60), Lockpick +3 (54), Repair +9 (60)
Swift Learner
Level 11
Energy Weapons +10 (45), Speech +3 (30), Barter +10 (60)
Finesse
Level 12
Lockpick +6 (60), Explosives +3 (39), Science +4 (64), Medicine +10 (70)
Silent Running
Level 13
Small Guns +7 (67), Lockpick +10 (70), Science +6 (70)
Sniper
Level 14
Sneak +3 (73), Speech +20 (50)
Cyborg
Level 15
Small Guns +1 (68), Lockpick +10 (80), Science +11 (81), Medicine +1 (71)
Here and Now
Level 16
Sneak +15 (88), Small Guns +8 (76)
Better Criticals
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Duck and Cover! => Explosives +2 (41)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Pugilism Illustrated => Unarmed +2 (15)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Guns and Bullets => Small Guns +2 (78)
Guns and Bullets => Small Guns +2 (80)
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