Strength
2
 
Perception
9
 
Endurance
1
 
Charisma
10
 
Intelligence
9
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
23
 
Big Guns
5
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
26
 
Medicine
21
 
Melee Weapons
7
 
Repair
21
 
Science
50
 
Small Guns
21
 
Sneak
36
 
Speech
23
 
Unarmed
5
 
Intense Training
Level 1
ST 2 PE 9 EN 1 CH 9 IN 9 AG 9 LK 1
Energy Weapons, Science, and Sneak
Level 2
Lockpick +5 (26), Science +14 (50)
Intense Training (CH)
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