Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
5
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
60
 
Energy Weapons
60
 
Explosives
100
 
Lockpick
86
 
Medicine
100
 
Melee Weapons
83
 
Repair
100
 
Science
75
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
75
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Barkskin
Better Criticals
Bloody Mess
Comprehension
Computer Whiz
Concentrated Fire
Cyborg
Educated
Explorer
Finesse
Gunslinger
Infiltrator
Intense Training (8)
Light Step
Mysterious Stranger
No Weaknesses
Nuclear Anomaly
Rad Regeneration
Rad Resistance
Silent Running
Strong Back
Toughness
Level 1
ST 5 PE 8 EN 5 CH 1 IN 8 AG 5 LK 8
Speech, Barter, and Big Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Rad Regeneration
Big Book of Science => Science +1 (36)
Big Book of Science => Science +1 (37)
Big Book of Science => Science +1 (38)
Big Book of Science => Science +1 (39)
Big Book of Science => Science +1 (40)
Big Book of Science => Science +1 (41)
Big Book of Science => Science +1 (42)
Big Book of Science => Science +1 (43)
Big Book of Science => Science +1 (44)
Level 2
Lockpick +5 (40), Repair +5 (40), Explosives +4 (39), Medicine +5 (40)
Intense Training (ST)
Level 3
Energy Weapons +5 (40), Speech +9 (45), Explosives +1 (40), Barter +4 (40)
Intense Training (ST)
Level 4
Sneak +1 (30), Small Guns +1 (30), Unarmed +1 (30), Speech +5 (50), Barter +10 (50), Big Guns +1 (45)
Comprehension
Level 5
Speech +9 (59), Barter +10 (60)
Educated
Level 6
Lockpick +6 (46), Repair +10 (50), Science +6 (50)
Intense Training (AG)
Level 7
Sneak +3 (37), Lockpick +4 (50), Medicine +10 (50), Big Guns +5 (50)
Intense Training (AG)
Level 8
Sneak +7 (46), Small Guns +10 (46), Melee Weapons +5 (40)
Intense Training (AG)
Level 9
Sneak +4 (50), Small Guns +4 (50), Unarmed +4 (36), Melee Weapons +10 (50)
Intense Training (EN)
Level 10
Energy Weapons +10 (50), Unarmed +10 (48), Speech +1 (60), Explosives +1 (41)
Intense Training (EN)
Level 11
Repair +10 (60), Explosives +9 (50), Big Guns +3 (59)
Intense Training (EN)
Level 12
Repair +6 (66), Barter +15 (75), Big Guns +1 (60)
Toughness
Level 13
Small Guns +10 (60), Repair +9 (75), Medicine +3 (53)
Gunslinger
Level 14
Small Guns +15 (75), Medicine +7 (60)
Rad Resistance
Level 15
Lockpick +7 (57), Medicine +15 (75)
Strong Back
Level 16
Speech +15 (75), Repair +7 (82)
Finesse
Level 17
Lockpick +12 (69), Science +10 (60)
Cyborg
Level 18
Lockpick +6 (75), Repair +16 (98)
Concentrated Fire
Level 19
Repair +2 (100), Barter +5 (80), Science +15 (75)
Silent Running
Level 20
Sneak +15 (75), Explosives +7 (57)
Adamantium Skeleton
Level 21
Explosives +18 (75), Melee Weapons +4 (54)
Light Step
Level 22
Unarmed +1 (51), Melee Weapons +21 (75)
Action Boy/Girl
Level 23
Unarmed +22 (73)
Better Criticals
Level 24
Small Guns +5 (80), Unarmed +2 (75), Medicine +15 (90)
Computer Whiz
Level 25
Small Guns +12 (92), Medicine +10 (100)
Infiltrator
Level 26
Sneak +14 (89), Small Guns +8 (100)
Explorer
Level 27
Sneak +11 (100), Explosives +11 (86)
Mysterious Stranger
Level 28
Explosives +14 (100), Melee Weapons +8 (83)
No Weaknesses
Level 29
Speech +9 (90), Barter +13 (99)
Bloody Mess
Level 30
Lockpick +11 (86), Speech +10 (100), Barter +1 (100)
Nuclear Anomaly
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