Strength
10
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
13%
 
Hit Points
510
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
43
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
55
 
Action Boy/Girl
Animal Friend
Ant Sight
Better Criticals
Booster Shot
Cannibal
Comprehension
Contract Killer
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Intense Training (10)
Mister Sandman
Mysterious Stranger
Nerd Rage!
Ninja
Nuclear Anomaly
Pitt Fighter
Pyromaniac
Silent Running
Sniper
Tag!
Wired Reflexes
Level 1
ST 8 PE 4 EN 5 CH 4 IN 8 AG 6 LK 5
Melee Weapons, Sneak, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Lockpick +2 (27), Repair +5 (55), Science +7 (42), Melee Weapons +5 (53)
Intense Training (IN)
Level 3
Sneak +6 (50), Lockpick +3 (30), Science +8 (50), Melee Weapons +3 (58)
Intense Training (ST)
Level 4
Sneak +8 (58), Lockpick +5 (35), Repair +5 (60), Melee Weapons +2 (60)
Educated
Level 5
Sneak +7 (65), Lockpick +15 (50), Melee Weapons +1 (61)
Comprehension
Level 6
Sneak +6 (73), Lockpick +1 (51), Repair +6 (66), Melee Weapons +10 (71)
Intense Training (AG)
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (37)
Dean's Electronics => Repair +2 (68)
Duck and Cover! => Explosives +2 (27)
Grognak the Barbarian => Melee Weapons +2 (73)
Guns and Bullets => Small Guns +2 (33)
Lying, Congressional Style => Speech +2 (27)
Nikola Tesla and You => Energy Weapons +2 (27)
Paradise Lost => Speech +2 (29)
Pugilism Illustrated => Unarmed +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tumblers Today => Lockpick +2 (53)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Level 7
Sneak +2 (79), Lockpick +3 (56), Speech +1 (30), Repair +7 (75), Science +8 (60), Melee Weapons +2 (75)
Intense Training (AG)
Level 8
Sneak +6 (87), Lockpick +4 (60), Science +5 (65), Melee Weapons +8 (83)
Intense Training (AG)
Big Book of Science => Science +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (39)
Dean's Electronics => Repair +2 (77)
Duck and Cover! => Explosives +2 (29)
Grognak the Barbarian => Melee Weapons +2 (85)
Guns and Bullets => Small Guns +2 (39)
Lying, Congressional Style => Speech +2 (32)
Nikola Tesla and You => Energy Weapons +2 (29)
Pugilism Illustrated => Unarmed +2 (31)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Tumblers Today => Lockpick +2 (62)
Level 9
Sneak +11 (100), Science +8 (76), Melee Weapons +4 (90)
Intense Training (LK)
Level 10
Repair +13 (91), Melee Weapons +10 (100)
Finesse
Level 11
Lockpick +12 (75), Repair +9 (100), Big Guns +2 (32)
Mister Sandman
Level 12
Lockpick +11 (86), Speech +8 (41), Science +4 (80)
Silent Running
Level 13
Explosives +23 (53)
Cannibal
Level 14
Lockpick +14 (100), Explosives +7 (60), Science +2 (82)
Pyromaniac
Level 15
Speech +9 (50), Science +8 (90), Medicine +6 (46)
Contract Killer
Level 16
Speech +5 (55), Explosives +4 (64), Science +10 (100), Medicine +4 (65)
Tag! (Medicine)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (66)
Grognak the Barbarian => Melee Weapons +2 (100)
Level 17
Speech +6 (61), Explosives +9 (75), Medicine +8 (75)
Intense Training (LK)
Level 18
Speech +3 (65), Explosives +10 (86), Medicine +10 (86)
Intense Training (LK)
Level 19
Explosives +9 (95), Medicine +14 (100)
Intense Training (CH)
Level 20
Small Guns +15 (56), Speech +3 (70), Explosives +5 (100)
Grim Reaper's Sprint (Medicine)
Level 21
Small Guns +19 (75), Speech +4 (74)
Ninja (Medicine)
Level 22
Small Guns +22 (97), Speech +1 (75)
Animal Friend (Medicine)
Level 23
Small Guns +3 (100), Speech +20 (95)
Intense Training (LK)
Level 24
Speech +5 (100), Big Guns +18 (51)
Action Boy/Girl (Medicine)
Wired Reflexes
Ant Sight
Pitt Fighter
Level 25
Big Guns +23 (74)
Better Criticals (Medicine)
Booster Shot
Covert Ops
Level 26
Big Guns +23 (97)
Cyborg (Medicine)
Level 27
Barter +20 (53), Big Guns +3 (100)
Sniper (Medicine)
Level 28
Barter +23 (76)
Mysterious Stranger (Medicine)
Level 29
Barter +23 (99)
Nerd Rage! (Medicine)
Level 30
Unarmed +22 (55), Barter +1 (100)
Nuclear Anomaly (Medicine)
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