Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
25
 
Sneak
17
 
Speech
25
 
Unarmed
15
 
Intense Training
Level 1
ST 5 PE 6 EN 5 CH 5 IN 8 AG 5 LK 6
Repair, Lockpick, and Explosives
Level 2
Small Guns +8 (25), Speech +10 (25)
Intense Training (AG)
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