Strength
6
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
26
 
Big Guns
14
 
Energy Weapons
22
 
Explosives
30
 
Lockpick
77
 
Medicine
50
 
Melee Weapons
42
 
Repair
52
 
Science
50
 
Small Guns
65
 
Sneak
67
 
Speech
60
 
Unarmed
14
 
Ant Sight
Daddy's Boy/Girl
Educated
Gun Nut
Intense Training (2)
Rad Regeneration
Scoundrel (2)
Thief (2)
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 6 LK 4
Sneak, Small Guns, Melee Weapons
Level 2
Small Guns +9 (45), Melee Weapons +10 (39)
Gun Nut
Level 3
Small Guns +5 (52), Lockpick +9 (25), Sneak +1 (34), Melee Weapons +1 (40), Medicine +3 (25)
Intense Training (AG)
Level 4
Sneak +16 (50), Repair +3 (30)
Educated
Level 5
Speech +2 (16), Repair +20 (50)
Intense Training (PE)
Bobblehead (Intelligence)
Level 6
Speech +23 (44)
Scoundrel
Bobblehead (Strength)
Level 7
Lockpick +18 (45), Speech +5 (54)
Scoundrel
Bobblehead (Medicine)
Bobblehead (Science)
Level 8
Small Guns +4 (56), Science +11 (45), Medicine +8 (45)
Thief
Level 9
Lockpick +10 (60), Speech +6 (60), Sneak +5 (60), Barter +2 (26)
Daddy's Boy/Girl
Bobblehead (Agility)
Bobblehead (Perception)
Level 10
Small Guns +7 (65), Lockpick +8 (75), Explosives +8 (28)
Thief
Ant Sight
Rad Regeneration
Wired Reflexes
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