Strength
1
 
Perception
10
 
Endurance
7
 
Charisma
1
 
Intelligence
6
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
0.5
 
Skill Points
16
 
Barter
8
 
Big Guns
20
 
Energy Weapons
26
 
Explosives
26
 
Lockpick
26
 
Medicine
33
 
Melee Weapons
8
 
Repair
33
 
Science
18
 
Small Guns
37
 
Sneak
22
 
Speech
8
 
Unarmed
20
 
Level 1
ST 1 PE 10 EN 7 CH 1 IN 6 AG 8 LK 7
Medicine, Repair, and Small Guns
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