Strength
9
 
Perception
1
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
4
 
Luck
9
 
Action Points
73
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
9
 
Big Guns
25
 
Energy Weapons
9
 
Explosives
25
 
Lockpick
11
 
Medicine
40
 
Melee Weapons
25
 
Repair
40
 
Science
25
 
Small Guns
33
 
Sneak
32
 
Speech
9
 
Unarmed
25
 
Intense Training (2)
Level 1
ST 9 PE 1 EN 9 CH 1 IN 9 AG 2 LK 9
Repair, Small Guns, and Medicine
Level 2
Small Guns +3 (31), Explosives +16 (25)
Intense Training (AG)
Level 3
Sneak +17 (32), Lockpick +2 (11)
Intense Training (AG)
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