Strength
3
 
Perception
5
 
Endurance
8
 
Charisma
6
 
Intelligence
7
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
18
 
Big Guns
22
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
20
 
Melee Weapons
12
 
Repair
20
 
Science
35
 
Small Guns
29
 
Sneak
14
 
Speech
18
 
Unarmed
22
 
Level 1
ST 3 PE 5 EN 8 CH 6 IN 7 AG 4 LK 7
Lockpick, Science, and Small Guns
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