Strength
10
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
10
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
10%
 
Hit Points
520
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
90
 
Big Guns
90
 
Energy Weapons
90
 
Explosives
90
 
Lockpick
90
 
Medicine
90
 
Melee Weapons
90
 
Repair
90
 
Science
92
 
Small Guns
90
 
Sneak
88
 
Speech
88
 
Unarmed
88
 
Ant Might
Bloody Mess
Comprehension
Concentrated Fire
Daddy's Boy/Girl
Deep Sleep
Educated
Explorer
Grim Reaper's Sprint
Gun Nut
Intense Training (6)
Little Leaguer
Nerves of Steel
Ninja
No Weaknesses
Party Boy/Girl
Puppies!
Rad Absorption
Scoundrel
Size Matters
Tag!
Thief (2)
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 6 CH 1 IN 7 AG 7 LK 7
Melee Weapons, Sneak, and Lockpick
Level 2
Melee Weapons +12 (49), Medicine +5 (25)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Endurance)
Big Book of Science => Science +1 (21)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Big Guns)
Bobblehead (Charisma)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Energy Weapons)
Ant Might
Bobblehead (Speech)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Explosives)
Level 3
Barter +18 (38)
Intense Training (IN)
Level 4
Explosives +19 (47)
Educated
Level 5
Energy Weapons +22 (50)
Comprehension
Level 6
Speech +22 (42)
Bloody Mess
Level 7
Medicine +22 (63)
Intense Training (IN)
Level 8
Unarmed +23 (53)
Intense Training (CH)
Level 9
Big Guns +23 (53)
Intense Training (CH)
Level 10
Small Guns +23 (55)
Intense Training (CH)
Level 11
Barter +23 (67)
Toughness
Level 12
Science +23 (60)
Size Matters
Level 13
Speech +23 (71)
Gun Nut
Level 14
Repair +23 (64)
Thief
Wired Reflexes
Level 15
Lockpick +23 (71)
Scoundrel
Level 16
Sneak +5 (57), Unarmed +18 (71)
Daddy's Boy/Girl
Level 17
Energy Weapons +20 (70), Explosives +3 (55)
Little Leaguer
Level 18
Repair +2 (66), Explosives +15 (70), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +2 (70)
Thief
Level 19
Sneak +4 (66), Small Guns +10 (70), Repair +4 (70), Science +5 (85)
Tag! (Science)
Level 20
Sneak +7 (73), Small Guns +2 (72), Energy Weapons +2 (72), Unarmed +2 (73), Repair +2 (72), Explosives +2 (72), Melee Weapons +2 (72), Medicine +2 (72), Big Guns +2 (72)
Grim Reaper's Sprint (Science)
Level 21
Sneak +1 (74), Small Guns +2 (74), Energy Weapons +4 (76), Unarmed +1 (74), Explosives +3 (75), Barter +4 (76), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +4 (76)
Explorer (Science)
Level 22
Sneak +2 (76), Small Guns +2 (76), Energy Weapons +2 (78), Unarmed +2 (76), Repair +4 (76), Explosives +3 (78), Barter +2 (78), Melee Weapons +2 (76), Medicine +2 (76), Big Guns +2 (78)
Deep Sleep (Science)
Level 23
Sneak +2 (78), Small Guns +2 (78), Energy Weapons +2 (80), Lockpick +2 (78), Unarmed +2 (78), Speech +2 (78), Repair +2 (78), Barter +2 (80), Science +1 (86), Melee Weapons +2 (78), Medicine +2 (78), Big Guns +2 (80)
Puppies! (Science)
Level 24
Sneak +2 (80), Small Guns +2 (80), Lockpick +2 (80), Unarmed +2 (80), Speech +2 (80), Repair +2 (80), Explosives +2 (80), Barter +2 (82), Science +1 (87), Melee Weapons +2 (80), Medicine +2 (80), Big Guns +2 (82)
Ninja (Science)
Level 25
Sneak +2 (82), Small Guns +2 (82), Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +2 (82), Speech +2 (82), Repair +2 (82), Explosives +2 (82), Barter +2 (84), Science +1 (88), Melee Weapons +2 (82), Medicine +2 (82)
No Weaknesses (Science)
Level 26
Sneak +2 (84), Small Guns +2 (84), Energy Weapons +2 (84), Lockpick +2 (84), Unarmed +2 (84), Speech +2 (84), Repair +2 (84), Explosives +2 (84), Science +1 (89), Melee Weapons +2 (84), Medicine +2 (84), Big Guns +2 (84)
Nerves of Steel (Science)
Level 27
Sneak +2 (86), Small Guns +2 (86), Energy Weapons +2 (86), Lockpick +2 (86), Speech +2 (86), Repair +2 (86), Explosives +2 (86), Barter +2 (86), Science +1 (90), Melee Weapons +2 (86), Medicine +2 (86), Big Guns +2 (86)
Concentrated Fire (Science)
Level 28
Sneak +2 (88), Small Guns +2 (88), Energy Weapons +2 (88), Lockpick +2 (88), Unarmed +2 (86), Repair +2 (88), Explosives +2 (88), Barter +2 (88), Science +1 (91), Melee Weapons +2 (88), Medicine +2 (88), Big Guns +2 (88)
Party Boy/Girl (Science)
Level 29
Small Guns +2 (90), Energy Weapons +2 (90), Lockpick +2 (90), Unarmed +2 (88), Speech +2 (88), Repair +2 (90), Explosives +2 (90), Barter +2 (90), Science +1 (92), Melee Weapons +2 (90), Medicine +2 (90), Big Guns +2 (90)
Rad Absorption (Science)
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