Level 1
ST 7 PE 5 EN 6 CH 1 IN 7 AG 7 LK 7
Melee Weapons, Sneak, and Lockpick
Level 2
Melee Weapons +12 (49), Medicine +5 (25)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Endurance)
Big Book of Science => Science +1 (21)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Big Guns)
Bobblehead (Charisma)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Energy Weapons)
Ant Might
Bobblehead (Speech)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Explosives)
Level 3
Barter +18 (38)
Intense Training (IN)
Level 4
Explosives +19 (47)
Educated
Level 5
Energy Weapons +22 (50)
Comprehension
Level 6
Speech +22 (42)
Bloody Mess
Level 7
Medicine +22 (63)
Intense Training (IN)
Level 8
Unarmed +23 (53)
Intense Training (CH)
Level 9
Big Guns +23 (53)
Intense Training (CH)
Level 10
Small Guns +23 (55)
Intense Training (CH)
Level 11
Barter +23 (67)
Toughness
Level 12
Science +23 (60)
Size Matters
Level 13
Speech +23 (71)
Gun Nut
Level 14
Repair +23 (64)
Thief
Wired Reflexes
Level 15
Lockpick +23 (71)
Scoundrel
Level 16
Sneak +5 (57), Unarmed +18 (71)
Daddy's Boy/Girl
Level 17
Energy Weapons +20 (70), Explosives +3 (55)
Little Leaguer
Level 18
Repair +2 (66), Explosives +15 (70), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +2 (70)
Thief
Level 19
Sneak +4 (66), Small Guns +10 (70), Repair +4 (70), Science +5 (85)
Tag! (Science)
Level 20
Sneak +7 (73), Small Guns +2 (72), Energy Weapons +2 (72), Unarmed +2 (73), Repair +2 (72), Explosives +2 (72), Melee Weapons +2 (72), Medicine +2 (72), Big Guns +2 (72)
Grim Reaper's Sprint (Science)
Level 21
Sneak +1 (74), Small Guns +2 (74), Energy Weapons +4 (76), Unarmed +1 (74), Explosives +3 (75), Barter +4 (76), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +4 (76)
Explorer (Science)
Level 22
Sneak +2 (76), Small Guns +2 (76), Energy Weapons +2 (78), Unarmed +2 (76), Repair +4 (76), Explosives +3 (78), Barter +2 (78), Melee Weapons +2 (76), Medicine +2 (76), Big Guns +2 (78)
Deep Sleep (Science)
Level 23
Sneak +2 (78), Small Guns +2 (78), Energy Weapons +2 (80), Lockpick +2 (78), Unarmed +2 (78), Speech +2 (78), Repair +2 (78), Barter +2 (80), Science +1 (86), Melee Weapons +2 (78), Medicine +2 (78), Big Guns +2 (80)
Puppies! (Science)
Level 24
Sneak +2 (80), Small Guns +2 (80), Lockpick +2 (80), Unarmed +2 (80), Speech +2 (80), Repair +2 (80), Explosives +2 (80), Barter +2 (82), Science +1 (87), Melee Weapons +2 (80), Medicine +2 (80), Big Guns +2 (82)
Ninja (Science)
Level 25
Sneak +2 (82), Small Guns +2 (82), Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +2 (82), Speech +2 (82), Repair +2 (82), Explosives +2 (82), Barter +2 (84), Science +1 (88), Melee Weapons +2 (82), Medicine +2 (82)
No Weaknesses (Science)
Level 26
Sneak +2 (84), Small Guns +2 (84), Energy Weapons +2 (84), Lockpick +2 (84), Unarmed +2 (84), Speech +2 (84), Repair +2 (84), Explosives +2 (84), Science +1 (89), Melee Weapons +2 (84), Medicine +2 (84), Big Guns +2 (84)
Nerves of Steel (Science)
Level 27
Sneak +2 (86), Small Guns +2 (86), Energy Weapons +2 (86), Lockpick +2 (86), Speech +2 (86), Repair +2 (86), Explosives +2 (86), Barter +2 (86), Science +1 (90), Melee Weapons +2 (86), Medicine +2 (86), Big Guns +2 (86)
Concentrated Fire (Science)
Level 28
Sneak +2 (88), Small Guns +2 (88), Energy Weapons +2 (88), Lockpick +2 (88), Unarmed +2 (86), Repair +2 (88), Explosives +2 (88), Barter +2 (88), Science +1 (91), Melee Weapons +2 (88), Medicine +2 (88), Big Guns +2 (88)
Party Boy/Girl (Science)
Level 29
Small Guns +2 (90), Energy Weapons +2 (90), Lockpick +2 (90), Unarmed +2 (88), Speech +2 (88), Repair +2 (90), Explosives +2 (90), Barter +2 (90), Science +1 (92), Melee Weapons +2 (90), Medicine +2 (90), Big Guns +2 (90)
Rad Absorption (Science)