Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
15
 
Big Guns
34
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
21
 
Melee Weapons
17
 
Repair
40
 
Science
25
 
Small Guns
13
 
Sneak
17
 
Speech
15
 
Unarmed
19
 
Intense Training
Level 1
ST 6 PE 5 EN 7 CH 5 IN 7 AG 4 LK 6
Repair, Big Guns, and Lockpick
Level 2
Sneak +4 (17), Lockpick +5 (35), Repair +4 (40), Science +4 (25)
Intense Training (IN)
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