Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
96
 
Big Guns
92
 
Energy Weapons
96
 
Explosives
96
 
Lockpick
96
 
Medicine
90
 
Melee Weapons
92
 
Repair
90
 
Science
90
 
Small Guns
90
 
Sneak
90
 
Speech
86
 
Unarmed
84
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Mysterious Stranger
Nerves of Steel
Ninja
No Weaknesses
Puppies!
Quantum Chemist
Rad Absorption
Scrounger
Silent Running
Sniper
Solar Powered
Strong Back
Toughness
Level 1
ST 6 PE 1 EN 6 CH 1 IN 9 AG 9 LK 8
Barter, Explosives, and Speech
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Sneak)
Ant Might
Level 2
Energy Weapons +1 (20), Lockpick +19 (38)
Intense Training (LK)
Level 3
Small Guns +2 (39), Lockpick +2 (40), Repair +3 (40), Science +3 (40), Melee Weapons +7 (40), Medicine +3 (40)
Intense Training (EN)
Level 4
Sneak +3 (40), Small Guns +1 (40), Unarmed +7 (40), Speech +6 (40), Explosives +3 (37)
Educated
Level 5
Energy Weapons +7 (27), Explosives +3 (40), Barter +6 (40), Big Guns +7 (40)
Comprehension
Level 6
Energy Weapons +13 (40), Science +10 (50)
Fortune Finder
Level 7
Lockpick +10 (50), Repair +10 (50), Medicine +3 (43)
Gunslinger
Level 8
Sneak +6 (46), Melee Weapons +10 (50), Medicine +7 (50)
Scrounger
Level 9
Sneak +4 (50), Small Guns +9 (49), Barter +10 (50)
Commando
Level 10
Energy Weapons +10 (50), Explosives +10 (50), Big Guns +3 (43)
Mysterious Stranger
Level 11
Small Guns +1 (50), Science +15 (65), Big Guns +7 (50)
Finesse
Level 12
Lockpick +15 (65), Repair +8 (58)
Silent Running
Level 13
Lockpick +15 (80), Science +8 (73)
Strong Back
Level 14
Small Guns +10 (60), Repair +2 (60), Science +1 (74), Medicine +10 (60)
Cyborg
Level 15
Unarmed +7 (47), Science +6 (80), Melee Weapons +10 (60)
Adamantium Skeleton
Level 16
Sneak +10 (70), Unarmed +13 (60)
Action Boy/Girl
Level 17
Sneak +10 (80), Melee Weapons +13 (73)
Chemist
Level 18
Unarmed +16 (76), Melee Weapons +7 (80)
Concentrated Fire
Level 19
Unarmed +4 (80), Repair +19 (79)
Toughness
Level 20
Small Guns +2 (62), Repair +1 (80), Medicine +20 (80)
Solar Powered
Level 21
Small Guns +18 (80), Big Guns +5 (55)
Grim Reaper's Sprint
Level 22
Big Guns +23 (78)
Puppies!
Level 23
Energy Weapons +20 (80), Barter +1 (51), Big Guns +2 (80)
Quantum Chemist
Level 24
Barter +23 (82)
No Weaknesses
Bobblehead (Perception)
Bobblehead (Charisma)
Level 25
Speech +10 (60), Explosives +13 (73)
Better Criticals
Level 26
Speech +16 (76), Explosives +7 (80)
Nerves of Steel
Level 27
Speech +4 (80), Explosives +3 (83), Barter +6 (90), Big Guns +10 (90)
Ninja
Level 28
Explosives +7 (90), Melee Weapons +6 (86), Medicine +10 (90)
Rad Absorption
Level 29
Repair +10 (90), Science +9 (89), Melee Weapons +4 (90)
Sniper
Level 30
Sneak +10 (90), Small Guns +10 (90), Unarmed +2 (84), Science +1 (90)
Almost Perfect
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