Strength
7
 
Perception
6
 
Endurance
10
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
9
 
Action Points
102
 
Carry Weight
220
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
490
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
70
 
Big Guns
50
 
Energy Weapons
70
 
Explosives
64
 
Lockpick
70
 
Medicine
100
 
Melee Weapons
70
 
Repair
100
 
Science
100
 
Small Guns
80
 
Sneak
100
 
Speech
60
 
Unarmed
80
 
Action Boy/Girl
Ant Might
Better Criticals
Chemist
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Iron Fist (2)
Pyromaniac
Silent Running
Sniper
Toughness
Level 1
ST 5 PE 5 EN 9 CH 4 IN 6 AG 5 LK 6
Unarmed, Explosives, and Medicine
Level 2
Repair +3 (21), Medicine +13 (46)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Speech +17 (31)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Level 4
Small Guns +11 (30), Speech +6 (40)
Educated
Level 5
Sneak +1 (20), Science +19 (40)
Comprehension
Level 6
Energy Weapons +1 (20), Lockpick +11 (30), Explosives +6 (40), Melee Weapons +1 (22), Medicine +1 (50)
Gunslinger
Bobblehead (Explosives)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Level 7
Sneak +20 (40)
Toughness
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Science)
Level 8
Small Guns +10 (40), Repair +10 (34)
Commando
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Level 9
Lockpick +10 (40), Repair +6 (40), Barter +3 (20), Melee Weapons +1 (23)
Iron Fist
Bobblehead (Repair)
Bobblehead (Lockpick)
Level 10
Melee Weapons +17 (40), Big Guns +3 (30)
Finesse
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Guns and Bullets => Small Guns +2 (52)
Guns and Bullets => Small Guns +2 (54)
Guns and Bullets => Small Guns +2 (56)
Guns and Bullets => Small Guns +2 (58)
Guns and Bullets => Small Guns +2 (60)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Dean's Electronics => Repair +2 (58)
Dean's Electronics => Repair +2 (60)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 11
Energy Weapons +20 (50)
Iron Fist
Nikola Tesla and You => Energy Weapons +2 (52)
Nikola Tesla and You => Energy Weapons +2 (54)
Nikola Tesla and You => Energy Weapons +2 (56)
Nikola Tesla and You => Energy Weapons +2 (58)
Nikola Tesla and You => Energy Weapons +2 (60)
Level 12
Barter +20 (50)
Pyromaniac
Level 13
Repair +10 (70), Big Guns +10 (50)
Sniper
Level 14
Repair +20 (90)
Cyborg
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Level 15
Science +20 (80)
Chemist
Level 16
Lockpick +20 (70)
Action Boy/Girl
Level 17
Unarmed +20 (80)
Better Criticals
Level 18
Small Guns +20 (80)
Concentrated Fire
Level 19
Melee Weapons +20 (70)
Silent Running
Level 20
Barter +20 (70)
Grim Reaper's Sprint
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (62)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (64)
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