Strength
1
 
Perception
10
 
Endurance
10
 
Charisma
1
 
Intelligence
9
 
Agility
1
 
Luck
8
 
Action Points
67
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
8
 
Big Guns
26
 
Energy Weapons
45
 
Explosives
26
 
Lockpick
45
 
Medicine
24
 
Melee Weapons
8
 
Repair
30
 
Science
25
 
Small Guns
8
 
Sneak
8
 
Speech
8
 
Unarmed
45
 
Swift Learner
Level 1
ST 1 PE 10 EN 10 CH 1 IN 9 AG 1 LK 8
Unarmed, Lockpick, and Energy Weapons
Level 2
Energy Weapons +4 (45), Lockpick +4 (45), Unarmed +4 (45), Repair +6 (30), Science +1 (25)
Swift Learner
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