Level 1
ST 5 PE 5 EN 5 CH 2 IN 9 AG 5 LK 9
Science, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +11 (28), Lockpick +8 (40)
Intense Training (CH)
Bobblehead (Intelligence)
Level 3
Lockpick +4 (44), Repair +8 (50), Science +8 (50)
Intense Training (CH)
Level 4
Small Guns +14 (42), Lockpick +6 (50)
Educated
Level 5
Small Guns +8 (50), Explosives +15 (32)
Intense Training (CH)
Bobblehead (Strength)
Level 6
Unarmed +5 (22), Explosives +18 (50)
Toughness
Level 7
Unarmed +23 (45)
Gunslinger
Level 8
Unarmed +5 (50), Melee Weapons +18 (37)
Commando
Level 9
Energy Weapons +10 (27), Melee Weapons +13 (50)
Strong Back
Level 10
Energy Weapons +23 (50)
Finesse
Level 11
Big Guns +23 (40)
Rad Resistance
Level 12
Lockpick +5 (55), Repair +3 (53), Science +5 (55), Big Guns +10 (50)
Fast Metabolism
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 13
Small Guns +8 (70), Unarmed +8 (70), Repair +2 (65), Melee Weapons +5 (65)
Life Giver
Level 14
Explosives +8 (70), Science +2 (67), Melee Weapons +5 (70), Big Guns +8 (70)
Adamantium Skeleton
Level 15
Energy Weapons +18 (70), Lockpick +2 (69), Science +3 (70)
Sniper
Level 16
Lockpick +11 (80), Repair +2 (67), Science +10 (80)
Better Criticals
Level 17
Lockpick +5 (85), Repair +13 (80), Science +5 (85)
Action Boy/Girl
Level 18
Lockpick +5 (90), Repair +13 (93), Science +5 (90)
Paralyzing Palm
Level 19
Lockpick +10 (100), Repair +3 (96), Science +10 (100)
Concentrated Fire
Level 20
Sneak +11 (40), Repair +4 (100), Barter +5 (34), Medicine +3 (40)
Grim Reaper's Sprint
Bobblehead (Energy Weapons)