Strength
10
 
Perception
10
 
Endurance
5
 
Charisma
1
 
Intelligence
5
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
6
 
Big Guns
14
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
39
 
Medicine
14
 
Melee Weapons
24
 
Repair
14
 
Science
14
 
Small Guns
29
 
Sneak
29
 
Speech
6
 
Unarmed
14
 
Level 1
ST 10 PE 10 EN 5 CH 1 IN 5 AG 5 LK 4
Lockpick, Small Guns, and Sneak
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