Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (2)
Educated
Finesse
Grim Reaper's Sprint
Intense Training
Lady Killer/Black Widow
Lead Belly
Life Giver
Mysterious Stranger
Nerves of Steel
Rad Absorption
Rad Resistance
Rad Tolerance
Robotics Expert
Silent Running
Sniper
Solar Powered
Strong Back
Toughness
Level 1
ST 4 PE 6 EN 7 CH 1 IN 9 AG 7 LK 6
Sneak, Small Guns, and Repair
Level 2
Speech +19 (26)
Lady Killer/Black Widow
Level 3
Sneak +3 (37), Small Guns +16 (50)
Intense Training (ST)
Level 4
Sneak +13 (50), Science +6 (29)
Educated
Level 5
Repair +1 (39), Science +21 (50)
Comprehension
Level 6
Energy Weapons +11 (28), Repair +11 (50)
Bloody Mess
Level 7
Energy Weapons +11 (39), Lockpick +11 (28)
Toughness
Level 8
Medicine +22 (45)
Commando
Level 9
Science +7 (57), Medicine +15 (60)
Strong Back
Level 10
Small Guns +10 (60), Energy Weapons +9 (48), Science +3 (60)
Mysterious Stranger
Level 11
Speech +22 (48)
Finesse
Level 12
Energy Weapons +12 (60), Lockpick +10 (38)
Silent Running
Level 13
Lockpick +10 (48), Speech +12 (60)
Sniper
Level 14
Lockpick +12 (60), Repair +10 (60)
Cyborg
Level 15
Sneak +10 (70), Small Guns +10 (70), Barter +2 (9)
Adamantium Skeleton
Level 16
Big Guns +22 (41)
Action Boy/Girl
Level 17
Barter +22 (31)
Better Criticals
Level 18
Barter +19 (50), Big Guns +3 (44)
Concentrated Fire
Level 19
Explosives +16 (33), Big Guns +6 (50)
Rad Resistance
Level 20
Explosives +17 (50), Melee Weapons +5 (20)
Grim Reaper's Sprint
Level 21
Melee Weapons +22 (42)
Solar Powered
Level 22
Unarmed +14 (33), Melee Weapons +8 (50)
Lead Belly
Level 23
Unarmed +17 (50), Science +5 (65)
Robotics Expert
Level 24
Speech +7 (67), Repair +10 (70), Science +5 (70)
Life Giver
Level 25
Lockpick +10 (70), Speech +3 (70), Barter +5 (55), Big Guns +4 (54)
Demolition Expert
Level 26
Unarmed +5 (55), Explosives +5 (55), Barter +5 (60), Melee Weapons +5 (55), Big Guns +2 (56)
Nerves of Steel
Level 27
Unarmed +5 (60), Explosives +5 (60), Barter +3 (63), Melee Weapons +5 (60), Big Guns +4 (60)
Rad Tolerance
Level 28
Explosives +5 (65), Barter +2 (65), Melee Weapons +5 (65), Medicine +5 (65), Big Guns +5 (65)
Rad Absorption
Level 29
Unarmed +5 (65), Explosives +5 (70), Barter +5 (70), Medicine +2 (67), Big Guns +5 (70)
Demolition Expert
Level 30
Small Guns +5 (81), Unarmed +5 (76), Science +4 (76), Melee Weapons +5 (80), Medicine +3 (72)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
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