Level 1
ST 5 PE 5 EN 7 CH 1 IN 9 AG 6 LK 7
Barter, Repair, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Barter)
Level 2
Explosives +20 (46)
Lady Killer/Black Widow
Level 3
Barter +10 (43), Big Guns +10 (40)
Intense Training (AG)
Level 4
Energy Weapons +4 (30), Speech +9 (27), Barter +7 (50)
Educated
Level 5
Repair +9 (60), Melee Weapons +14 (40)
Comprehension
Level 6
Lockpick +14 (40), Speech +3 (30), Explosives +4 (50), Science +2 (38)
Toughness
Level 7
Lockpick +10 (50), Melee Weapons +10 (50), Medicine +3 (39)
Gunslinger
Level 8
Energy Weapons +2 (32), Medicine +21 (60)
Commando
Level 9
Sneak +20 (50), Energy Weapons +3 (35)
Strong Back
Level 10
Small Guns +6 (51), Energy Weapons +5 (40), Speech +10 (40), Science +2 (40)
Finesse
Level 11
Sneak +10 (60), Small Guns +3 (54), Big Guns +10 (50)
Mysterious Stranger
Level 12
Small Guns +6 (60), Energy Weapons +10 (50), Science +7 (47)
Silent Running
Ant Sight
Level 13
Energy Weapons +7 (59), Lockpick +8 (60), Explosives +8 (60)
Sniper
Level 14
Small Guns +10 (70), Energy Weapons +1 (60), Speech +9 (49), Science +3 (50)
Chemist
Level 15
Speech +1 (50), Barter +10 (60), Science +10 (60), Melee Weapons +2 (52)
Robotics Expert
Level 16
Speech +15 (65), Melee Weapons +8 (60)
Cyborg
Level 17
Speech +15 (80), Big Guns +8 (58)
Chem Resistant
Level 18
Repair +10 (70), Science +10 (70), Melee Weapons +1 (61), Big Guns +2 (60)
Concentrated Fire
Level 19
Lockpick +4 (64), Melee Weapons +9 (70), Medicine +10 (70)
Better Criticals
Level 20
Lockpick +6 (70), Explosives +10 (70), Big Guns +7 (67)
Action Boy/Girl
Level 21
Barter +20 (80), Big Guns +3 (70)
Grim Reaper's Sprint
Level 22
Sneak +10 (80), Small Guns +10 (80), Science +3 (73)
Explorer
Level 23
Energy Weapons +10 (80), Science +3 (76), Big Guns +10 (80)
Solar Powered
Level 24
Science +3 (79), Melee Weapons +10 (80), Medicine +10 (80)
Ninja
Level 25
Lockpick +10 (80), Repair +10 (80), Explosives +2 (72), Science +1 (80)
Adamantium Skeleton
Level 26
Energy Weapons +5 (85), Explosives +13 (85), Big Guns +5 (85)
Nerves of Steel
Level 27
Energy Weapons +5 (90), Explosives +3 (88), Barter +10 (90), Big Guns +5 (90)
Scrounger
Level 28
Lockpick +10 (90), Explosives +2 (90), Melee Weapons +1 (81), Medicine +10 (90)
Rad Absorption
Level 29
Unarmed +14 (44), Melee Weapons +9 (90)
Bloody Mess
Level 30
Sneak +7 (92), Unarmed +16 (65)
Almost Perfect
Auto Expert
Barkskin
Booster Shot
Covert Ops
Superior Defender
Xenotech Expert
Punga Power!
Wired Reflexes
Power Armor Training
Hematophage
Ghoul Ecology
Pitt Fighter
Rad Regeneration
Paradise Lost => Speech +2 (99)
Pugilism Illustrated => Unarmed +2 (67)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Nikola Tesla and You => Energy Weapons +2 (99)
Guns and Bullets => Small Guns +2 (90)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Nikola Tesla and You => Energy Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Dream Crusher
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Big Book of Science => Science +2 (100)