Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
18%
 
Hit Points
370
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
13
 
Big Guns
50
 
Energy Weapons
24
 
Explosives
15
 
Lockpick
50
 
Medicine
23
 
Melee Weapons
23
 
Repair
23
 
Science
26
 
Small Guns
54
 
Sneak
54
 
Speech
50
 
Unarmed
43
 
Ant Might
Barkskin
Booster Shot
Comprehension
Covert Ops
Intense Training (5)
Pitt Fighter
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 8 CH 4 IN 8 AG 7 LK 1
Sneak, Small Guns, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Barkskin
Booster Shot
Pitt Fighter
Wired Reflexes
Covert Ops
Level 2
Sneak +6 (40), Small Guns +13 (50)
Intense Training (IN)
Level 3
Sneak +10 (50), Speech +10 (23)
Intense Training (ST)
Level 4
Lockpick +17 (50), Speech +3 (26)
Comprehension
Level 5
Speech +20 (46)
Intense Training (EN)
Level 6
Speech +4 (50), Big Guns +16 (39)
Toughness
Level 7
Energy Weapons +9 (24), Big Guns +11 (50)
Intense Training (AG)
Level 8
Unarmed +20 (43)
Intense Training (AG)
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