Strength
8
 
Perception
6
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
13%
 
Dmg Resist
0%
 
Hit Points
360
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
10
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
30
 
Small Guns
45
 
Sneak
100
 
Speech
10
 
Unarmed
100
 
Adamantium Skeleton
Auto Expert
Bloody Mess
Educated
Finesse
Gun Nut (3)
Here and Now
Iron Fist (3)
Night Person
Silent Running
Thief (3)
Level 1
ST 7 PE 5 EN 4 CH 1 IN 9 AG 7 LK 7
Melee Weapons, Repair, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Auto Expert
Level 2
Sneak +3 (55), Unarmed +4 (30), Repair +3 (54), Science +4 (30), Melee Weapons +2 (49), Medicine +4 (40)
Thief
Level 3
Sneak +5 (60), Lockpick +7 (40), Unarmed +4 (34), Repair +1 (60), Melee Weapons +3 (52)
Gun Nut
Level 4
Sneak +5 (65), Small Guns +3 (35), Unarmed +6 (40), Melee Weapons +6 (58)
Gun Nut
Level 5
Sneak +5 (70), Unarmed +5 (45), Melee Weapons +7 (65), Medicine +3 (43)
Gun Nut
Level 6
Lockpick +10 (55), Unarmed +5 (50), Melee Weapons +5 (70)
Thief
Level 7
Sneak +5 (85), Unarmed +5 (55), Melee Weapons +8 (78), Medicine +2 (45)
Thief
Level 8
Sneak +3 (88), Melee Weapons +17 (95)
Iron Fist
Level 9
Sneak +12 (100), Unarmed +3 (58), Melee Weapons +5 (100)
Iron Fist
Level 10
Lockpick +3 (63), Unarmed +7 (65), Repair +5 (75), Medicine +5 (50)
Iron Fist
Level 11
Lockpick +2 (65), Unarmed +8 (73), Repair +5 (80), Medicine +5 (55)
Educated
Level 12
Lockpick +10 (75), Unarmed +7 (80), Repair +5 (85), Medicine +1 (56)
Bloody Mess
Level 13
Unarmed +20 (100), Repair +3 (88)
Here and Now
Level 14
Repair +12 (100), Medicine +11 (67)
Night Person
Level 15
Lockpick +15 (90), Medicine +8 (75)
Silent Running
Level 16
Lockpick +10 (100), Medicine +13 (88)
Finesse
Level 17
Small Guns +5 (45), Energy Weapons +2 (20), Explosives +2 (20), Medicine +12 (100), Big Guns +2 (18)
Adamantium Skeleton
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