Strength
1
 
Perception
5
 
Endurance
3
 
Charisma
9
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
23
 
Big Guns
11
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
23
 
Melee Weapons
7
 
Repair
23
 
Science
38
 
Small Guns
19
 
Sneak
34
 
Speech
23
 
Unarmed
11
 
Level 1
ST 1 PE 5 EN 3 CH 9 IN 9 AG 7 LK 6
Sneak, Lockpick, and Science
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