Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 7 LK 7
Small Guns, Speech, and Lockpick
Bobblehead (Intelligence)
Level 2
Sneak +4 (29), Explosives +12 (30), Science +4 (30)
Thief
Level 3
Sneak +20 (49)
Gun Nut
Level 4
Sneak +1 (50), Explosives +19 (49)
Educated
Level 5
Explosives +11 (60), Science +4 (34), Medicine +8 (34)
Comprehension
Level 6
Science +11 (45), Melee Weapons +1 (17), Medicine +11 (45)
Gunslinger
Level 7
Science +11 (56), Melee Weapons +1 (18), Medicine +11 (56)
Toughness
Level 8
Energy Weapons +15 (33), Science +4 (60), Medicine +4 (60)
Commando
Level 9
Energy Weapons +4 (37), Melee Weapons +19 (37)
Strong Back
Level 10
Energy Weapons +11 (48), Repair +1 (32), Melee Weapons +11 (48)
Finesse
Level 11
Small Guns +13 (58), Energy Weapons +5 (53), Melee Weapons +5 (53)
Gun Nut
Level 12
Sneak +9 (59), Energy Weapons +7 (60), Repair +1 (38), Melee Weapons +6 (59)
Sniper
Level 13
Sneak +10 (79), Small Guns +2 (60), Repair +1 (39), Melee Weapons +10 (69)
Silent Running
Level 14
Sneak +1 (80), Lockpick +11 (49), Melee Weapons +11 (80)
Pyromaniac
Level 15
Lockpick +23 (72)
Cyborg
Level 16
Lockpick +3 (75), Repair +5 (44), Science +15 (75)
Light Step
Level 17
Small Guns +20 (80), Speech +2 (25), Repair +1 (45)
Better Criticals
Level 18
Repair +23 (68)
Action Boy/Girl
Level 19
Speech +16 (41), Repair +7 (90)
Tag! (Repair)
Level 20
Speech +23 (64)
Concentrated Fire