Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Lockpick, Repair, Small Guns
Bobblehead (Intelligence)
Bobblehead (Luck)
Level 2
Small Guns +11 (42), Repair +9 (50)
Intense Training (LK)
Level 3
Small Guns +8 (50), Lockpick +9 (40), Medicine +3 (29)
Intense Training (ST)
Level 4
Science +20 (46)
Intense Training (ST)
Level 5
Energy Weapons +4 (20), Explosives +4 (20), Barter +3 (19), Science +4 (50), Big Guns +4 (20), Medicine +1 (30)
Intense Training (ST)
Level 6
Energy Weapons +2 (24), Unarmed +4 (20), Speech +4 (20), Sneak +4 (20), Barter +6 (25)
Intense Training (PE)
Level 7
Energy Weapons +1 (25), Unarmed +3 (25), Speech +5 (25), Sneak +5 (25), Explosives +3 (25), Big Guns +3 (25)
Intense Training (EN)
Level 8
Lockpick +8 (50), Barter +3 (30), Melee Weapons +4 (26), Big Guns +5 (30)
Intense Training (CH)
Level 9
Melee Weapons +4 (30), Medicine +16 (46)
Intense Training (AG)
Level 10
Energy Weapons +3 (30), Unarmed +4 (29), Speech +3 (30), Sneak +3 (30), Explosives +3 (30), Medicine +4 (50)
Intense Training (PE)
Level 11
Unarmed +1 (30), Sneak +19 (49)
Intense Training (PE)
Level 12
Energy Weapons +10 (42), Barter +10 (40)
Thief
Level 13
Speech +1 (31), Explosives +9 (41), Big Guns +10 (40)
Gun Nut