Level 1
ST 5 PE 5 EN 6 CH 5 IN 6 AG 5 LK 8
Lockpick, Science, and Speech
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Medicine)
Ant Might
Level 2
Sneak +2 (19), Lockpick +6 (40), Science +2 (38), Medicine +7 (38)
Intense Training (PE)
Level 3
Sneak +6 (27), Small Guns +11 (30)
Intense Training (AG)
Level 4
Sneak +10 (37), Small Guns +7 (37)
Educated
Level 5
Energy Weapons +4 (23), Unarmed +4 (23), Repair +3 (24), Explosives +4 (23), Melee Weapons +2 (23), Big Guns +3 (22)
Intense Training (CH)
Level 6
Energy Weapons +4 (27), Unarmed +3 (26), Repair +5 (29), Melee Weapons +5 (28), Big Guns +3 (25)
Toughness
Level 7
Energy Weapons +4 (31), Repair +1 (30), Explosives +7 (30), Melee Weapons +3 (31), Big Guns +5 (30)
Comprehension
Level 8
Energy Weapons +3 (34), Unarmed +1 (27), Repair +4 (34), Explosives +4 (34), Melee Weapons +4 (35), Big Guns +4 (34)
Strong Back
Level 9
Energy Weapons +4 (38), Speech +4 (38), Repair +4 (38), Explosives +4 (38), Big Guns +4 (38)
Scrounger
Level 10
Sneak +1 (38), Small Guns +1 (38), Unarmed +11 (38), Barter +6 (25), Melee Weapons +1 (36)
Finesse
Level 11
Repair +1 (39), Barter +13 (38), Melee Weapons +4 (40), Medicine +2 (40)
Mysterious Stranger
Level 12
Sneak +2 (40), Small Guns +2 (40), Energy Weapons +2 (40), Unarmed +2 (40), Speech +2 (40), Repair +1 (40), Explosives +2 (40), Barter +2 (40), Science +2 (40), Melee Weapons +1 (41), Big Guns +2 (40)
Life Giver
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 13
Small Guns +1 (53), Energy Weapons +1 (53), Lockpick +1 (53), Repair +1 (51), Explosives +1 (53), Barter +1 (53), Science +1 (51), Melee Weapons +1 (52), Medicine +11 (51), Big Guns +1 (53)
Silent Running
Level 14
Sneak +1 (63), Small Guns +2 (55), Energy Weapons +1 (54), Lockpick +1 (54), Unarmed +2 (54), Speech +2 (54), Repair +2 (53), Explosives +1 (54), Barter +1 (54), Science +2 (53), Melee Weapons +2 (54), Medicine +2 (53), Big Guns +1 (54)
Adamantium Skeleton
Level 15
Small Guns +1 (56), Energy Weapons +2 (56), Lockpick +2 (56), Unarmed +1 (55), Speech +1 (55), Repair +2 (55), Explosives +2 (56), Barter +1 (55), Science +2 (55), Melee Weapons +1 (55), Medicine +3 (56), Big Guns +2 (56)
Light Step
Level 16
Energy Weapons +2 (58), Lockpick +2 (58), Repair +3 (58), Explosives +2 (58), Barter +3 (58), Science +1 (56), Melee Weapons +3 (58), Medicine +2 (58), Big Guns +2 (58)
Action Boy/Girl
Level 17
Small Guns +4 (60), Unarmed +5 (60), Speech +5 (60), Repair +2 (60), Science +4 (60)
Better Criticals
Level 18
Energy Weapons +2 (60), Lockpick +4 (62), Explosives +2 (60), Barter +2 (60), Melee Weapons +4 (62), Medicine +4 (62), Big Guns +2 (60)
Concentrated Fire
Level 19
Small Guns +3 (63), Energy Weapons +3 (73), Unarmed +2 (62), Speech +2 (62), Explosives +3 (63), Barter +2 (62), Science +2 (62), Big Guns +3 (63)
Cyborg
Level 20
Small Guns +1 (64), Lockpick +2 (64), Repair +3 (63), Explosives +3 (66), Barter +2 (64), Science +2 (64), Melee Weapons +2 (64), Medicine +3 (65), Big Guns +2 (65)
Explorer
Duck and Cover! => Explosives +2 (68)