Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
14
 
Big Guns
14
 
Energy Weapons
60
 
Explosives
30
 
Lockpick
50
 
Medicine
60
 
Melee Weapons
16
 
Repair
50
 
Science
25
 
Small Guns
68
 
Sneak
16
 
Speech
14
 
Unarmed
14
 
Ant Sight
Educated
Gun Nut (3)
Intense Training
Level 1
ST 5 PE 6 EN 5 CH 5 IN 10 AG 6 LK 3
Small Guns, Medicine, Energy Weapons
Ant Sight
Level 2
Small Guns +20 (51)
Intense Training (ST)
Level 3
Energy Weapons +17 (50), Medicine +3 (42)
Gun Nut
Bobblehead (Repair)
Bobblehead (Medicine)
Level 4
Small Guns +2 (58), Lockpick +9 (27), Repair +1 (40), Explosives +7 (25), Science +1 (25)
Educated
Level 5
Lockpick +23 (50)
Gun Nut
Level 6
Energy Weapons +10 (60), Explosives +5 (30), Medicine +8 (60)
Gun Nut
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