Strength
8
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
280
 
Critical Chance
6%
 
Dmg Resist
8%
 
Hit Points
390
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
50
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
62
 
Lockpick
60
 
Medicine
60
 
Melee Weapons
24
 
Repair
60
 
Science
100
 
Small Guns
72
 
Sneak
62
 
Speech
100
 
Unarmed
40
 
Animal Friend (2)
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Comprehension
Covert Ops
Dream Crusher
Educated
Hematophage
Intense Training (6)
Lady Killer/Black Widow
Life Giver
Pitt Fighter
Power Armor Training
Rad Regeneration
Strong Back
Wired Reflexes
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Science, Medicine, and Speech
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Rad Regeneration
Dream Crusher
Hematophage
Pitt Fighter
Power Armor Training
Wired Reflexes
Level 2
Small Guns +1 (19), Repair +7 (30), Science +9 (50), Medicine +2 (40)
Lady Killer/Black Widow
Level 3
Small Guns +11 (30), Speech +8 (38)
Intense Training (ST)
Level 4
Small Guns +10 (40), Repair +4 (34), Medicine +5 (45)
Comprehension
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Bobblehead (Intelligence)
Level 5
Small Guns +10 (50), Lockpick +10 (28)
Educated
Level 6
Explosives +23 (38)
Bloody Mess
Level 7
Explosives +22 (60), Barter +1 (18)
Intense Training (CH)
Level 8
Sneak +1 (16), Barter +22 (40)
Strong Back
Level 9
Sneak +2 (18), Speech +20 (60), Medicine +1 (50)
Intense Training (LK)
Lying, Congressional Style => Speech +2 (62)
Lying, Congressional Style => Speech +2 (64)
Lying, Congressional Style => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Lying, Congressional Style => Speech +2 (72)
Lying, Congressional Style => Speech +2 (74)
Lying, Congressional Style => Speech +2 (76)
Lying, Congressional Style => Speech +2 (78)
Lying, Congressional Style => Speech +2 (80)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Dean's Electronics => Repair +2 (38)
Dean's Electronics => Repair +2 (40)
Dean's Electronics => Repair +2 (42)
Dean's Electronics => Repair +2 (44)
Dean's Electronics => Repair +2 (46)
Dean's Electronics => Repair +2 (48)
Dean's Electronics => Repair +2 (50)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Dean's Electronics => Repair +2 (58)
Dean's Electronics => Repair +2 (60)
Level 10
Sneak +23 (41)
Animal Friend
Level 11
Sneak +5 (46), Small Guns +10 (60), Lockpick +8 (36)
Intense Training (EN)
Level 12
Sneak +14 (60), Lockpick +9 (45)
Animal Friend
Level 13
Small Guns +10 (70), Barter +10 (50), Melee Weapons +3 (24)
Life Giver
Level 14
Lockpick +13 (58), Medicine +10 (60)
Intense Training (AG)
Level 15
Unarmed +23 (40)
Intense Training (PE)
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