Level 1
ST 7 PE 7 EN 7 CH 1 IN 10 AG 7 LK 1
Small Guns, Science, and Medicine
Level 2
Small Guns +16 (48), Science +2 (40), Medicine +2 (40)
Lady Killer/Black Widow
Level 3
Small Guns +12 (60), Energy Weapons +3 (20), Medicine +5 (50)
Daddy's Boy/Girl
Level 4
Small Guns +5 (65), Lockpick +8 (25), Speech +2 (7), Science +5 (50)
Educated
Level 5
Energy Weapons +5 (25), Speech +8 (15), Science +5 (55), Medicine +5 (55)
Comprehension
Level 6
Energy Weapons +13 (38), Science +5 (60), Medicine +5 (60)
Toughness
Level 7
Energy Weapons +2 (40), Lockpick +17 (42), Speech +2 (17), Repair +2 (25)
Bloody Mess
Level 8
Energy Weapons +10 (50), Lockpick +8 (50), Speech +5 (22)
Commando
Level 9
Speech +23 (45)
Rad Resistance
Level 10
Sneak +23 (40)
Finesse
Level 11
Sneak +20 (60), Speech +3 (48)
Mister Sandman
Level 12
Speech +2 (50), Repair +9 (34), Melee Weapons +12 (29)
Life Giver
Level 13
Repair +4 (38), Melee Weapons +19 (48)
Silent Running
Ant Sight
Barkskin
Level 14
Repair +12 (50), Explosives +9 (28), Melee Weapons +2 (50)
Cyborg
Level 15
Unarmed +19 (36), Explosives +4 (32)
Adamantium Skeleton
Level 16
Unarmed +14 (50), Explosives +9 (41)
Action Boy/Girl
Level 17
Explosives +9 (50), Big Guns +14 (31)
Chemist
Level 18
Barter +23 (28)
Sniper
Level 19
Barter +22 (50), Big Guns +1 (32)
Contract Killer
Level 20
Big Guns +23 (55)
Grim Reaper's Sprint
Level 21
Lockpick +3 (55), Repair +5 (55), Explosives +5 (55), Barter +5 (55), Melee Weapons +5 (55)
Explorer
Level 22
Lockpick +5 (60), Explosives +5 (60), Barter +5 (60), Melee Weapons +3 (58), Big Guns +5 (60)
Puppies!
Level 23
Unarmed +6 (56), Speech +10 (60), Repair +5 (60), Melee Weapons +2 (60)
Solar Powered
Level 24
Energy Weapons +3 (65), Lockpick +1 (61), Unarmed +4 (60), Explosives +5 (65), Barter +5 (65), Big Guns +5 (65)
Lawbringer
Level 25
Lockpick +4 (65), Repair +5 (65), Science +4 (64), Melee Weapons +5 (65), Medicine +5 (65)
Entomologist
Level 26
Energy Weapons +2 (67), Unarmed +5 (65), Speech +5 (65), Barter +5 (70), Science +1 (65), Big Guns +5 (70)
Light Step
Level 27
Energy Weapons +3 (70), Lockpick +5 (70), Explosives +5 (70), Melee Weapons +5 (70), Medicine +5 (70)
Swift Learner
Level 28
Small Guns +5 (70), Unarmed +3 (68), Speech +5 (70), Repair +5 (70), Science +5 (70)
Rad Absorption
Level 29
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +2 (72), Lockpick +2 (72), Unarmed +2 (70), Speech +2 (72), Repair +1 (71), Explosives +2 (72), Barter +2 (72), Science +1 (71), Melee Weapons +2 (72), Medicine +1 (71), Big Guns +2 (72)
Quantum Chemist
Level 30
Sneak +1 (81), Small Guns +2 (82), Energy Weapons +2 (80), Lockpick +1 (79), Unarmed +4 (82), Speech +1 (93), Repair +2 (77), Explosives +1 (79), Barter +1 (93), Science +2 (77), Melee Weapons +2 (82), Medicine +2 (77), Big Guns +2 (82)
Almost Perfect
Paradise Lost => Speech +2 (95)
Bobblehead (Strength)