Strength
10
 
Perception
1
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
2
 
Luck
8
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
8
 
Big Guns
24
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
8
 
Medicine
39
 
Melee Weapons
26
 
Repair
39
 
Science
24
 
Small Guns
25
 
Sneak
10
 
Speech
8
 
Unarmed
24
 
Level 1
ST 10 PE 1 EN 9 CH 1 IN 9 AG 2 LK 8
Repair, Medicine, and Small Guns
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