Strength
1
 
Perception
8
 
Endurance
4
 
Charisma
6
 
Intelligence
9
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
16
 
Big Guns
12
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
22
 
Melee Weapons
6
 
Repair
37
 
Science
37
 
Small Guns
20
 
Sneak
20
 
Speech
16
 
Unarmed
12
 
Level 1
ST 1 PE 8 EN 4 CH 6 IN 9 AG 8 LK 4
Science, Repair, and Energy Weapons
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